Question 1: Short answer
hardAI-checkedRL FundamentalsA grid world has 6 free cells in 2 rows of 3, surrounded by walls; the goal g is the top-left cell:
g . .
. . .
Actions move up, down, left or right; moving into a wall leaves the agent where it is. Every action whose next cell is the goal gives reward 1 (including bumping into a wall while standing on the goal); all other actions give 0, and the goal is not terminal. Value iteration with converges to the optimal values . What is of the bottom-right cell?